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Devlog
Updates to gameplay
June 08, 2025
by
Scribarchy
I have tightened up the gameplay to reduce the number steps involved. Enjoy!...
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Vehicles (Part 2)
May 19, 2025
by
Scribarchy
In the previous devlog, I described how a Place in Scribarchy can be used to simulate travel—like climbing aboard a starship and inching through space via a carefully hidden series of Choices. This...
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Vehicles (Part 1)
May 18, 2025
by
Scribarchy
Today, we’re kicking off a two-part series on vehicles —those narrative conveyances that get your Teams from one Place to another. In Part 1 , we’re going to show you how to use a Place as a veh...
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Spammers Hate This One Trick
May 16, 2025
by
Scribarchy
1
Greetings, Multiverse Curators! Have your players been clicking the same Choice over and over again, hoarding a suspiciously large pile of identical Things? Maybe they’ve stacked up 100 Phase Pistol...
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Play By Post (Part 2)
May 13, 2025
by
Scribarchy
1
You've drunk the Kool-Aid and decided to GM a play-by-post RPG campaign on Scribarchy. First of all, congratulations—and possibly, condolences. Either way, you've committed. So what now? Here’s yo...
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Play By Post (Part 1)
May 12, 2025
by
Scribarchy
Today I want to talk about a use case for Scribarchy that might be appealing: the Play-by-Post RPG campaign . Yes, play-by-post. The noble pastime of collaborative storytelling at a glacial pace. If y...
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The Road Not Taken
May 10, 2025
by
Scribarchy
In many tabletop role-playing games, character creation starts with the usual routine: roll some dice, assign stats, pick a class, maybe sprinkle in a few skills or a tragic backstory involving wolves...
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Abstract Art
May 07, 2025
by
Scribarchy
1
Scribarchy uses an abstraction called the Role to encompass almost everything in a Multiverse. A Role can be an occupation, a membership, a skillset, a trait, a quality, etc. But how do you represent...
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None Of The Above
May 06, 2025
by
Scribarchy
I loved my time with Fallen London . At each location, you’re given a list of things to do. These options change depending on all sorts of factors—your stats, items, past decisions—but ultimatel...
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The Shape Of Things
May 04, 2025
by
Scribarchy
In a fascinating article on The Alexandrian , the author draws a line between roleplaying games (RPGs) and storytelling games (STGs) ( read it here ). To summarize: RPGs use associated mechanics —ru...
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Exposition Through Choices
May 03, 2025
by
Scribarchy
2
Scribarchy encourages concise writing by enforcing character count limits on names and descriptions. It's part of the challenge—and charm—of the game. But sometimes, you’ve got more to say. So h...
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Make Good Choices
May 02, 2025
by
Scribarchy
1
Creating a Choice in Scribarchy requires some planning: 1. Move a Person to the Right Place First, move one of your Persons to the Place where you want to create your Choice . 2. Create Root Choices F...
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Even Death May Die
April 30, 2025
by
Scribarchy
1
In Scribarchy , your Persons can't be killed (i.e. removed from their Multiverse). So how does a Curator deal with death when the narrative requires it? In a Multiverse I created (and have since remov...
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Waste Not Want Not
April 30, 2025
by
Scribarchy
In many MMORPGs and other multiplayer games, when a player logs out, his character disappears from the game world. In Scribarchy , however, a Person persists in the Multiverse regardless of whether th...
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alert() replaced with modal
April 27, 2025
by
Scribarchy
🛠️ Replacing alert() with a Modal Like a scrub, I was using alert() to display the results of Choices and other activities — without realizing that some browser plug-ins and ad-blockers might h...
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Getting Started With Authoring
April 24, 2025
by
Scribarchy
Despite what the title of this devlog might imply, I have in no way figured out the best way to author a Multiverse in Scribarchy. I am very much still learning as I go. I have made several attempts (...
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Software Stack
April 22, 2025
by
Scribarchy
The Scribarchy front-end was developed using the Nuxt framework using Vuetify components using a static site approach. The static site is served from Amazon Web Services (AWS) S3 through a CloudFront...
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Full Disclosure (email and AI)
April 21, 2025
by
Scribarchy
Full disclosure (e-mail required): This game requires individual user accounts. The AWS Cognito authentication system that Scribarchy uses requires an e-mail address to verify your account when your a...
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What are the players in your Multiverse doing?
April 20, 2025
by
Scribarchy
1
The first Person created by someone other than myself has arrived! Huzzah! As currently designed in Scribarchy , the Curator doesn't have a God's eye view of what is going on in their Multiverse. I kn...
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Welcome To Scribarchy
April 20, 2025
by
Scribarchy
Welcome to Scribarchy Hey storytellers! 👋 Welcome to Scribarchy, a text-based online game where players explore multiverses created by others—or build their own. It's a space for collaborative st...
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